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	<title>Pragmatic Yankee</title>
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	<link>http://pragmaticyankee.com</link>
	<description>What we cannot speak of we must pass over in silence. - Wittgenstein</description>
	<pubDate>Wed, 03 Apr 2013 18:05:04 +0000</pubDate>
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			<item>
		<title>On Playing BioShock Infinite for a few hours with my wife watching&#8230;</title>
		<link>http://pragmaticyankee.com/gaming/2013/04/03/on-playing-bioshock-infinite-for-a-few-hours-with-my-wife-watching/</link>
		<comments>http://pragmaticyankee.com/gaming/2013/04/03/on-playing-bioshock-infinite-for-a-few-hours-with-my-wife-watching/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 18:03:14 +0000</pubDate>
		<dc:creator>David</dc:creator>
		
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/?p=675</guid>
		<description><![CDATA[This article echoes a lot of what I&#8217;m feeling about BioShock Infinite, after only a few hours of playing, and also my wife&#8217;s experience. 
Possible minor SPOILERS, but, uh, who&#8217;s reading this anyhow?
Last night, I was playing BioShock Infinite and had really only just begun the game, at which point there&#8217;s a set piece that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.polygon.com/2013/4/2/4174344/opinion-why-my-wife-wont-play-bioshock-infinite" target="_blank">This article</a> echoes a lot of what I&#8217;m feeling about BioShock Infinite, after only a few hours of playing, and also my wife&#8217;s experience. </p>
<p>Possible minor SPOILERS, but, uh, who&#8217;s reading this anyhow?</p>
<p>Last night, I was playing BioShock Infinite and had really only just begun the game, at which point there&#8217;s a set piece that does about 3 things in quick succession. Prior to that you&#8217;re walking around in a world of beauty and quaintness (though, reading about it for months ahead of time you know it&#8217;s a whitewashed and ugly world &#8212; and yes, I get that everything that happens after this quick set piece is MEANT to be shocking, but&#8230;)</p>
<p>1) You&#8217;re met with a choice to actively take part in a racist culture OR immediately alienate yourself from the people around you. (I chose option b, so have no idea what happens if you play along&#8230;though I suspect it doesn&#8217;t affect the plot itself much, as the crowd turns against you for something not specific to the choice itself.)<br />
2) You become armed and almost immediately brutally kill several policemen with a handheld spinning hook/blade device<br />
3) You&#8217;re on a rampage of killing and mayhem.</p>
<p>Big deal. It&#8217;s an FPS at it&#8217;s core. I get that. It&#8217;s the SHOCK that my wife felt, watching me, and that I felt. We were literally oohing and aaahing a minute before at the beautiful city in the clouds (both &#8216;in game&#8217; and as a piece of creative work technically), and then boom &#8212; uncomfortable racist moment followed by blood.</p>
<p>It was the most legitimately shocking moment I&#8217;ve had in a while, particularly in a major title. My wife actually had to leave the room.</p>
<p>When my wife came back we talked about it a little. One of her questions was &#8220;Did you not do [action that sides me with the racists] because I was here?&#8221; To which i honestly answered &#8220;No.&#8221; I made the choice it matters to me when playing a game that I (chuckle now) role play the character as I see them AND as I want to be. It matters HOW I play it. So I made a choice to do the &#8216;good&#8217; thing (in game), and in that sense was playing the game. Then I had that choice abruptly removed. I had to kill. Well, kill or have it be the shortest game in the world. (Very WOPR: &#8220;The only winning move is not to play.&#8221;) I should do that and post it as the shortest playthrough video &#8212; the one where you&#8217;re a pacifist.</p>
<p>The suddenness of the violence is probably very deliberate. However, the fact that from that point on it&#8217;s a blood fest (or bullet fest) for at least the hour or two of play any deliberate &#8220;You&#8217;re part of this violence&#8221; effect is quickly defanged: The game (the rules, the experience, the etc.) make it NECESSARY to take part in the violence. There&#8217;s no real ambiguity about it&#8230; this isn&#8217;t Dishonored* so there&#8217;s no choice, except whether to use the pistol, machine gun or spinny blade thing that&#8217;s probably got a name&#8230; That said, shortly after this there&#8217;s a screen prompt about not ALWAYS shooting first, and few non-hostile NPCs reveal themselves. The NPC interaction in the game (so far) is so limited however that it doesn&#8217;t FEEL like it makes a difference. The NPCs I haven&#8217;t killed are essentially furniture. </p>
<p>While playing and after, have a nagging feeling&#8230; that calling something like this a game is troubling&#8230; so in that sense it&#8217;s making me think a LOT about games in general (video). When did most games become about killing? </p>
<p>There&#8217;s a lot of story going on here, and I&#8217;m sure it&#8217;ll be neatly (or not so neatly) wrapped up in the overall narrative &#8212; there&#8217;s clues to this within other set pieces, one involving a coin toss, and the vignettes that seem to be pointing to a dream state, the recurring male and female chorus etc&#8230; but it&#8217;s asking a lot of the player to just go along at this point. Like a Tarantino film, I&#8217;m wondering &#8220;Does the profanity, violence and transgressive language add up to something in the end?&#8221;.  With Tarantino, I&#8217;ve had that answer be &#8220;Yes&#8221; enough times to go along with it. With the BioShock designers, I&#8217;ve still got reservations. Simply because I haven&#8217;t seen them pull it off yet. BioShock had a much more simplistic set of choices, and the baddies were deranged and maniacal or no longer human (or were they?). In Infinite, they&#8217;re the upholders of a really ugly set of beliefs and practices, but one so much closer to reality in some crazy way that it feel uncomfortable. I would totally defend my family or myself to the death against zombies, alien predators or lunatic consumers of gene-altering patent medicines, but someone with a contemptible world view and who&#8217;s job it is to keep the city that shares that view safe? I&#8217;d probably try some rational conversation first. </p>
<p>All that said, wherever it&#8217;s going, it&#8217;s ambitious and I can get with that.<br />
So I will just go along for the ride. For now. </p>
<p>* The game I had played prior to BioShock Infinite was Dishonored, and I deliberately chose to avoid killing. (I think I killed maybe 5 people in the game &#8212; one of whom was the torturer so I don&#8217;t feel to heated up about it. Most of the others were accidentally dropping someone I&#8217;d knocked out from too high up or something and couldn&#8217;t be bothered to restart the level&#8230;) So that&#8217;s played heavily, i&#8217;m sure, into my feelings&#8230; I just spent a significant amount of my game play time prior to this trying really hard to not kill, and now playing a game where the choice is removed in most cases feels, well, weird&#8230;</p>
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		</item>
		<item>
		<title>Still not illegal</title>
		<link>http://pragmaticyankee.com/unfiltered/2011/04/08/still-not-illegal/</link>
		<comments>http://pragmaticyankee.com/unfiltered/2011/04/08/still-not-illegal/#comments</comments>
		<pubDate>Fri, 08 Apr 2011 23:31:26 +0000</pubDate>
		<dc:creator>david</dc:creator>
		
		<category><![CDATA[unfiltered]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/04/08/still-not-illegal/</guid>
		<description><![CDATA[
  

From the Gloucester Daily Times
  Posted via email   from David&#8217;s posterous  

]]></description>
			<content:encoded><![CDATA[<div class='posterous_autopost'>
<div class='p_embed p_image_embed'> <a href="http://posterous.com/getfile/files.posterous.com/pragmaticyankee/slnEGuyvmgGEgkegibgzDbFCzeczbJoxBerAEviJJCfiEpxcIwJAuzxDklgj/884289524.jpg.scaled1000.jpg"><img alt="884289524" height="298" src="http://posterous.com/getfile/files.posterous.com/pragmaticyankee/slnEGuyvmgGEgkegibgzDbFCzeczbJoxBerAEviJJCfiEpxcIwJAuzxDklgj/884289524.jpg.scaled500.jpg" width="500" /></a> </div>
</p>
<p>From the Gloucester Daily Times
<p style="font-size: 10px;">  <a href="http://posterous.com">Posted via email</a>   from <a href="http://pragmaticyankee.posterous.com/still-not-illegal">David&#8217;s posterous</a>  </p>
</p></div>
]]></content:encoded>
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		<item>
		<title>links for 2011-01-29</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/29/links-for-2011-01-29/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/29/links-for-2011-01-29/#comments</comments>
		<pubDate>Sat, 29 Jan 2011 16:20:10 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/29/links-for-2011-01-29/</guid>
		<description><![CDATA[

The Buehler Challenger &#38; Science Center


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://bcsc.org/mainpage.htm">The Buehler Challenger &amp; Science Center</a></div>
</li>
</ul>
]]></content:encoded>
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		<title>links for 2011-01-28</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/28/links-for-2011-01-28/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/28/links-for-2011-01-28/#comments</comments>
		<pubDate>Fri, 28 Jan 2011 16:20:10 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/28/links-for-2011-01-28/</guid>
		<description><![CDATA[

PirateBox: A P2P file-sharing network in a lunchbox @Makezine.com blog
(tags: p2p hardware network)


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://blog.makezine.com/archive/2011/01/piratebox_a_p2p_file-sharing_networ.html">PirateBox: A P2P file-sharing network in a lunchbox @Makezine.com blog</a></div>
<div class="delicious-tags">(tags: <a href="http://www.delicious.com/pragmaticyankee/p2p">p2p</a> <a href="http://www.delicious.com/pragmaticyankee/hardware">hardware</a> <a href="http://www.delicious.com/pragmaticyankee/network">network</a>)</div>
</li>
</ul>
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		<title>links for 2011-01-26</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/26/links-for-2011-01-26/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/26/links-for-2011-01-26/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 16:20:07 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/26/links-for-2011-01-26/</guid>
		<description><![CDATA[

Ebook Formats, DRM and You — A Guide for the Perplexed « Apprentice Alf&#39;s Blog
(tags: drm ebook)


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://apprenticealf.wordpress.com/2011/01/13/ebooks-formats-drm-and-you-%E2%80%94-a-guide-for-the-perplexed/">Ebook Formats, DRM and You — A Guide for the Perplexed « Apprentice Alf&#39;s Blog</a></div>
<div class="delicious-tags">(tags: <a href="http://www.delicious.com/pragmaticyankee/drm">drm</a> <a href="http://www.delicious.com/pragmaticyankee/ebook">ebook</a>)</div>
</li>
</ul>
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		<title>links for 2011-01-25</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/25/links-for-2011-01-25/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/25/links-for-2011-01-25/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 16:20:06 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/25/links-for-2011-01-25/</guid>
		<description><![CDATA[

Ben Bashford - Notebook of Things - Emoticomp
(tags: hci emotion)


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://journal.benbashford.com/post/2848763029">Ben Bashford - Notebook of Things - Emoticomp</a></div>
<div class="delicious-tags">(tags: <a href="http://www.delicious.com/pragmaticyankee/hci">hci</a> <a href="http://www.delicious.com/pragmaticyankee/emotion">emotion</a>)</div>
</li>
</ul>
]]></content:encoded>
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		<item>
		<title>links for 2011-01-21</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/21/links-for-2011-01-21/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/21/links-for-2011-01-21/#comments</comments>
		<pubDate>Fri, 21 Jan 2011 16:20:12 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/21/links-for-2011-01-21/</guid>
		<description><![CDATA[

How-to: Simple coin cell battery holder @Makezine.com blog
Well, duh&#8230; it&#39;s obvious once you see it. Genius.
(tags: projects hardware battery)


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://blog.makezine.com/archive/2011/01/how-to_simple_coin_cell_battery_hol.html">How-to: Simple coin cell battery holder @Makezine.com blog</a></div>
<div class="delicious-extended">Well, duh&#8230; it&#39;s obvious once you see it. Genius.</div>
<div class="delicious-tags">(tags: <a href="http://www.delicious.com/pragmaticyankee/projects">projects</a> <a href="http://www.delicious.com/pragmaticyankee/hardware">hardware</a> <a href="http://www.delicious.com/pragmaticyankee/battery">battery</a>)</div>
</li>
</ul>
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		<item>
		<title>links for 2011-01-14</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/14/links-for-2011-01-14/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/14/links-for-2011-01-14/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 16:20:12 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/14/links-for-2011-01-14/</guid>
		<description><![CDATA[

arbor.js
(tags: javascript graph visualization)


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://arborjs.org/">arbor.js</a></div>
<div class="delicious-tags">(tags: <a href="http://www.delicious.com/pragmaticyankee/javascript">javascript</a> <a href="http://www.delicious.com/pragmaticyankee/graph">graph</a> <a href="http://www.delicious.com/pragmaticyankee/visualization">visualization</a>)</div>
</li>
</ul>
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		<item>
		<title>links for 2011-01-13</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/13/links-for-2011-01-13/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/13/links-for-2011-01-13/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 16:20:08 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/13/links-for-2011-01-13/</guid>
		<description><![CDATA[

Kid NXT: Tag bot
(tags: robotics projects kids)


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://kidnxt.blogspot.com/2009/02/tag-bot.html">Kid NXT: Tag bot</a></div>
<div class="delicious-tags">(tags: <a href="http://www.delicious.com/pragmaticyankee/robotics">robotics</a> <a href="http://www.delicious.com/pragmaticyankee/projects">projects</a> <a href="http://www.delicious.com/pragmaticyankee/kids">kids</a>)</div>
</li>
</ul>
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		<item>
		<title>links for 2011-01-11</title>
		<link>http://pragmaticyankee.com/input/bookmarking/2011/01/11/links-for-2011-01-11/</link>
		<comments>http://pragmaticyankee.com/input/bookmarking/2011/01/11/links-for-2011-01-11/#comments</comments>
		<pubDate>Tue, 11 Jan 2011 16:21:36 +0000</pubDate>
		<dc:creator>pragdel</dc:creator>
		
		<category><![CDATA[bookmarking]]></category>

		<guid isPermaLink="false">http://pragmaticyankee.com/unfiltered/2011/01/11/links-for-2011-01-11/</guid>
		<description><![CDATA[

Moveable Kitchen @Makezine.com blog
(tags: kitchen outdoors projects)


]]></description>
			<content:encoded><![CDATA[<ul class="delicious">
<li>
<div class="delicious-link"><a href="http://blog.makezine.com/archive/2011/01/moveable_kitchen.html">Moveable Kitchen @Makezine.com blog</a></div>
<div class="delicious-tags">(tags: <a href="http://www.delicious.com/pragmaticyankee/kitchen">kitchen</a> <a href="http://www.delicious.com/pragmaticyankee/outdoors">outdoors</a> <a href="http://www.delicious.com/pragmaticyankee/projects">projects</a>)</div>
</li>
</ul>
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